Rhythmic Combat With Cadence of Hyrule: Crypt of the NecroDancer Ft. The Legend of Zelda

Trailer: Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda

This week brings the release of a new Nintendo game with an extremely long name, Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda. It stretches the idea of dance just about as far as we stretch it here at DanceLand. Basically, one has to move one’s character to the beat in order to beat one’s opponents. Here’s a description from a recent press release:

“This rhythmic action-adventure game is set in the world of the Legend of Zelda series. Players can explore the randomly generated overworld, as well as dungeons that change for every player as they try to save Hyrule as Link or Princess Zelda. They can use items from the Legend of Zelda series, plus spells and weapons from the Crypt of the NecroDancer game. By keeping the beat with 25 remixed classic tunes from the Legend of Zelda series, players must outstep legendary enemies and bosses in rhythmic combat. The game launches in Nintendo eShop on June 13.”

Kotaku: Cadence of Hyrule Hands-on Impressions

I think that creating game mashups is pretty cool. A lot cooler than Alien vs Predator, to be quite frank. But the references to dance did make me hope for something beyond attacking in rhythm with the score, though that’s a pretty interesting idea for a combat game.

A bunch of folks were given access to the game today and are posting gameplay reviews on YouTube such as the above from the folks at Kotaku. Cadence of Hyrule is out this week so get ready for a weekend of rhythmic combat!

Clyde F. Smith

DanceLand founder Clyde F. Smith has a PhD in Cultural Studies from OSU and performs improvisational dance in Working Sessions.